Children of Vaelinya · Reo · 7 of 8

Vaelinya artwork used as the header image for this story in the initial web edition.

Reo and the Turning Maze

The maze changed while Reo was inside it.

That was the whole point.

Painted screens stood across the exhibition yard in red, yellow and blue rows. Some were as tall as doors. Others stopped at shoulder height. White marks on the ground showed where each screen was allowed to stand.

Every few minutes, a bell rang.

Two volunteers moved one screen to another white mark.

The route changed.

Pera had not understood that part when she agreed to enter.

They were three turns from the far gate when the bell rang for the first time.

A yellow screen rolled across the passage ahead.

The opening vanished.

Pera stopped.

“That is cheating.”

A volunteer on the other side of the screen laughed.

“It is the rule.”

“We were nearly there.”

Reo looked at the new wall.

“Nearly there is still something we learned.”

Pera stared at them.

“That sentence makes me want to leave you in the maze.”

“Then you would have to find the exit alone.”

Pera considered this.

“Fine. You may remain.”

They returned to the last junction.

The maze was part of the midsummer makers’ exhibition, designed by people who built storage systems, folding walls and temporary shelters. Nothing in it was magical. The screens ran on little wooden wheels. The bell was struck by an elderly volunteer under an awning.

Reo loved it immediately.

Not because they knew what to do.

Because they did not.

On the first attempt, Reo tried to remember the whole route.

Entrance.

Blue left.

Red right.

Two yellows.

Narrow gap.

Painted arch.

The route felt clear in their head.

Then the bell rang.

A red screen moved.

The remembered map became useless in one corner and misleading everywhere else.

They followed it anyway.

Pera noticed first.

“We have passed that blue spiral before.”

“No.”

Pera pointed.

Someone had drawn a tiny fish beside the spiral.

Reo looked at the fish.

Then at the path.

Then at the same basket of decorative stones they had passed five minutes earlier.

“Oh.”

“Your perfect memory?”

“Has become evidence against itself.”

They found the entrance again.

The volunteer stamped their card with FIRST ATTEMPT.

Pera held it up.

“That stamp feels rude.”

The second time, Reo abandoned memory and chose whichever turn looked shortest.

This worked brilliantly for four junctions.

Then the short passage folded around two screens and delivered them straight back to the entrance.

The volunteer stamped SECOND ATTEMPT.

Pera did not speak.

Reo looked at the two stamps.

“You are enjoying this.”

“A little.”

On the third attempt, they walked more slowly.

That was difficult for Reo.

A new opening was always tempting. A gap invited a decision before the rest of the yard had finished becoming visible.

At the first junction, Reo stopped.

“What?”

“I am looking.”

“At what?”

Reo pointed.

A yellow screen that had been on the right during the last attempt now stood on the left.

The ground beneath it had two white marks: one under its wheels and one empty nearby.

Pera crouched.

“All the screens have those.”

They looked around.

Every movable screen stood on one white line.

Other white lines waited empty.

“So the maze changes,” Reo said, “but not into anything at all.”

Pera traced the marks with her eyes.

“There are only certain places each wall can go.”

The bell rang.

A blue screen moved behind them.

Instead of rushing forward, they watched.

Two volunteers rolled it from one white mark to the next.

The movement closed the passage they had just used.

It opened a narrow gap beside a painted arch.

Reo grinned.

“Now.”

They took the gap.

It led farther into the yard.

At the next junction, Pera stopped them.

“You are doing the short-route thing again.”

Reo had already leaned toward the nearest opening.

They straightened.

“Right.”

They checked the white marks.

One screen could move across that opening when the bell rang.

Another route looked longer but had two possible ways out.

They chose the longer one.

The bell rang halfway through.

The short opening closed exactly as Pera had predicted.

She looked smug.

“You solved that bit.”

“We guessed correctly once.”

“Let me have my moment.”

They continued.

The maze grew hotter toward the centre where the painted screens blocked the breeze. Reo’s attention began jumping from opening to opening faster than their feet could follow.

Blue edge.

Red corner.

White mark.

Footsteps behind.

Bell rope moving.

Pera asked a question and Reo did not hear it.

“What?”

“I said we should stop for water.”

“We are close.”

“You said that on attempt one.”

Reo looked toward the far gate.

They could see the top of its green banner over two screens.

Close.

Possibly.

Pera was already sitting on a low bench built into the centre yard.

There was a water jug beside it.

Reo wanted to keep moving.

Then they noticed they had begun rubbing both hands together and missing obvious marks on the ground.

They sat.

“This is annoying.”

“Water?”

“The stopping.”

Pera poured two cups.

“Maybe the maze is testing your tragic inability to drink water.”

“Do not turn it into a lesson.”

“Too late.”

They drank.

A bell rang while they rested.

Nobody rushed them.

The maze changed without needing their permission.

When they stood again, the route they had planned was gone.

Reo felt the first flash of frustration.

Then saw a new white mark open near the back wall.

“Different now.”

“Yes,” said Pera.

They started from what existed, not what had existed before the drink.

That attempt ended at a dead end decorated with six wooden birds.

Reo laughed.

Pera did not.

“We did all that and still got trapped.”

“We learned the white marks.”

“We still failed.”

“Yes.”

Pera kicked lightly at the dust.

Reo looked at the dead end.

The white marks here told them something too.

The screen blocking them could move sideways on the next bell.

“Wait.”

Pera folded her arms.

“I thought you hated waiting.”

“I hate useless waiting.”

The bell rang.

The volunteers rolled the screen.

A passage opened.

Pera’s face changed.

“Oh.”

They went through.

Now they began making small predictions.

Not a full map.

Just possibilities.

At one junction, Reo pointed to two screens.

“If the red one moves, this closes. If the yellow one moves, that gap opens.”

The bell rang.

A completely different blue screen moved.

Neither prediction mattered.

Pera laughed.

“Excellent.”

“Useful.”

“How?”

“We forgot the volunteers can choose any eligible screen.”

At the next bell, Pera watched the volunteers rather than the walls.

“One of them is already walking toward the far side.”

Reo followed her gaze.

They moved before the screen moved, taking a route that would remain open.

This time the prediction worked.

At the final section, the far gate was visible.

Three passages led toward it.

One looked direct.

One curved behind a red screen.

One seemed to go away from the gate.

Reo’s body chose the direct route before they had finished thinking.

Pera caught their sleeve with two fingers, then released it immediately.

“Look.”

Two white marks crossed the direct passage.

Both could be filled.

The curved route had one movable screen.

The route that seemed to go away had none until the next junction.

Reo breathed out.

They took the route that looked wrong.

It carried them away from the gate for twenty steps, then turned behind the last row and opened onto a wide clear lane.

The green banner hung ahead.

No screens between them and the exit.

Pera ran.

Reo ran after her.

They reached the far gate just before the bell rang again.

The volunteer stamped their card.

THIRD ATTEMPT — COMPLETE.

Pera held it above her head.

“You solved it.”

Reo turned.

Behind them, a volunteer rolled a yellow screen across the lane they had just used.

The route disappeared.

“No,” Reo said.

Pera lowered the card.

“No?”

“We got through one version.”

“That counts.”

“Yes.”

They stood outside the maze while the next pair entered.

A child immediately chose the shortest-looking passage.

Reo opened their mouth.

They were about to call a warning.

Pera looked at them.

Reo shut it.

The child could discover the loop.

Or not.

The bell rang.

A red screen moved.

The maze turned again.

Pera tucked the stamped card into her pocket.

“Another go?”

Reo looked at the entrance.

The first blue screen had already moved since they came out.

Nothing inside was exactly the same.

“Yes,” they said. “But you choose first this time.”

Pera smiled.

“Good rule.”